PDC4S:\D\Digital Tutors (digitaltutors.com)\Digital Tutors - Introduction to 3ds Max 2014

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NameSizeDate Modified
#1 Introduction and Project Overview.flv12,141 KB8/2/2013 2:44 PM
#10 3ds Max file management.flv55,263 KB8/2/2013 2:45 PM
#11 Modeling Overview.flv8,695 KB8/2/2013 2:44 PM
#12 Setting up reference images.flv44,944 KB8/2/2013 2:44 PM
#13 Modeling the hull.flv69,893 KB8/2/2013 2:45 PM
#14 Modeling the tail.flv54,175 KB8/2/2013 2:44 PM
#15 Modeling the tail fins.flv92,371 KB8/2/2013 2:45 PM
#16 Modeling the fenders.flv89,422 KB8/2/2013 2:45 PM
#17 Modeling the jets.flv81,834 KB8/2/2013 2:44 PM
#18 Modeling the hull top.flv69,182 KB8/2/2013 2:44 PM
#19 Modeling the rotors.flv69,912 KB8/2/2013 2:44 PM
#2 Breaking down the interface.flv75,368 KB8/2/2013 2:43 PM
#20 Modeling the stabilizers for the rotors.flv92,878 KB8/2/2013 2:44 PM
#21 Modeling the fan blade assembly.flv75,583 KB8/2/2013 2:43 PM
#22 Assembling the rotor parts.flv80,295 KB8/2/2013 2:43 PM
#23 Modeling the rear landing gear.flv78,240 KB8/2/2013 2:42 PM
#24 Modeling the front landing gear.flv30,695 KB8/2/2013 2:41 PM
#25 Adding the hull details.flv48,666 KB8/2/2013 2:42 PM
#26 Modeling the gun turret.flv68,389 KB8/2/2013 2:42 PM
#27 Using symmetry and mirror.flv78,543 KB8/2/2013 2:42 PM
#28 Modeling any final details.flv104,302 KB8/2/2013 2:43 PM
#29 Using smoothing techniques.flv93,619 KB8/2/2013 2:42 PM
#3 Modifying the workspace.flv42,227 KB8/2/2013 2:40 PM
#30 Material Overview.flv38,839 KB8/2/2013 2:40 PM
#31 Adding materials to specific polygons.flv47,079 KB8/2/2013 2:40 PM
#32 Using procedural textures.flv35,223 KB8/2/2013 2:40 PM
#33 Nesting procedural textures.flv44,287 KB8/2/2013 2:40 PM
#34 UV Basics.flv70,223 KB8/2/2013 2:41 PM
#35 Bump map basics.flv33,955 KB8/2/2013 2:40 PM
#36 Creating a complex UV.flv78,047 KB8/2/2013 2:40 PM
#37 Managing symmetrical UVs.flv101,225 KB8/2/2013 2:41 PM
#38 Exporting UVs.flv42,572 KB8/2/2013 2:39 PM
#39 Rigging Overview.flv4,894 KB8/2/2013 2:38 PM
#4 Viewport navigation.flv49,890 KB8/2/2013 2:39 PM
#40 Cleaning up the asset working with groups and layers.flv104,241 KB8/2/2013 2:40 PM
#41 Modifying pivots in 3ds Max.flv54,536 KB8/2/2013 2:39 PM
#42 Building control objects.flv57,663 KB8/2/2013 2:39 PM
#43 Creating custom parameters.flv40,975 KB8/2/2013 2:38 PM
#44 Wiring parameters.flv66,100 KB8/2/2013 2:39 PM
#45 Working with expressions.flv63,343 KB8/2/2013 2:39 PM
#46 Controlling parameters with 3ds Max's Reaction Manager.flv53,719 KB8/2/2013 2:38 PM
#47 Rigging the airship's front landing gear.flv44,416 KB8/2/2013 2:38 PM
#48 Creating bone systems.flv88,561 KB8/2/2013 2:39 PM
#49 Understanding inverse kinematics.flv50,081 KB8/2/2013 2:38 PM
#5 Viewport render modes.flv32,559 KB8/2/2013 2:37 PM
#50 Enveloping geometry.flv52,241 KB8/2/2013 2:37 PM
#51 Making your rigs animator-friendly.flv24,622 KB8/2/2013 2:36 PM
#52 Animation Overview.flv5,813 KB8/2/2013 2:36 PM
#53 Creating and editing keyframes on the TrackBar.flv64,449 KB8/2/2013 2:37 PM
#54 Managing keyframes in the Curve Editor cycling animations infinitely.flv63,380 KB8/2/2013 2:37 PM
#55 Path animation.flv58,556 KB8/2/2013 2:37 PM
#56 Simulating crowds with Populate.flv26,500 KB8/2/2013 2:36 PM
#57 Starting on the flight sequence.flv57,788 KB8/2/2013 2:36 PM
#58 Finalizing the airship's blocking pass.flv64,924 KB8/2/2013 2:36 PM
#59 Completing the movements of the airship's body.flv100,915 KB8/2/2013 2:37 PM
#6 Selecting objects.flv33,212 KB8/2/2013 2:35 PM
#60 Enhancing our animation with Secondary Action.flv55,618 KB8/2/2013 2:35 PM
#61 Wrapping up our work on the airship.flv66,366 KB8/2/2013 2:36 PM
#62 Adding a shot camera.flv106,287 KB8/2/2013 2:37 PM
#63 Completing our shot creating real-time previews in 3ds Max.flv49,258 KB8/2/2013 2:35 PM
#64 Dynamics Overview.flv5,217 KB8/2/2013 2:34 PM
#65 Creating particles in 3ds Max.flv52,327 KB8/2/2013 2:35 PM
#66 Fine-tuning particle behavior.flv42,521 KB8/2/2013 2:34 PM
#67 Creating particle collisions.flv66,507 KB8/2/2013 2:35 PM
#68 Basic particle shading.flv40,681 KB8/2/2013 2:34 PM
#69 Finalizing particle shading.flv43,213 KB8/2/2013 2:34 PM
#7 Creating objects.flv56,542 KB8/2/2013 2:34 PM
#70 Rendering Overview.flv6,712 KB8/2/2013 2:32 PM
#71 Overview of 3ds Max light types.flv62,714 KB8/2/2013 2:34 PM
#72 Basic attributes of 3ds Max lights.flv62,081 KB8/2/2013 2:34 PM
#73 Working with shadows.flv53,970 KB8/2/2013 2:33 PM
#74 Image-based lighting in 3ds Max.flv99,895 KB8/2/2013 2:34 PM
#75 Adjusting the Rendering Controls for 3ds Max objects.flv38,063 KB8/2/2013 2:33 PM
#76 Rendering with mental ray materials in 3ds Max.flv47,749 KB8/2/2013 2:33 PM
#77 Creating custom material libraries in 3ds Max.flv94,743 KB8/2/2013 2:34 PM
#78 Rendering the final sequence from 3ds Max.flv99,412 KB8/2/2013 2:33 PM
#8 Grouping and Parenting.flv62,359 KB8/2/2013 2:32 PM
#9 Subobject modes.flv60,736 KB8/2/2013 2:32 PM
project_files.zip234,972 KB8/2/2013 2:36 PM